camera in hl1 Created 16 years ago2008-01-28 18:25:38 UTC by thehalflifedude thehalflifedude

Created 16 years ago2008-01-28 18:25:38 UTC by thehalflifedude thehalflifedude

Posted 16 years ago2008-01-28 18:25:38 UTC Post #244481
is it possible to make something like the breenscreen in hl2? (i mean make a camera, and what you can see on the camera shows up on a brush) this would help me alot. also, don't say use the trigger_camera. i want to make a camera, not a cutscene.

(also, i'm using spirit of half life)
Posted 16 years ago2008-01-28 18:42:20 UTC Post #244482
No, you can't.
Posted 16 years ago2008-01-28 19:00:16 UTC Post #244485
well, would be possible to code it in?
Posted 16 years ago2008-01-28 19:01:56 UTC Post #244486
possible? yes. waste of time? yes. do i know how to? no.
Personally, i'd work around it.
Tetsu0 Tetsu0Positive Chaos
Posted 16 years ago2008-01-28 19:20:05 UTC Post #244488
waste of time? no, it's not a waste of time, making a mod is not a waste of time, adding a new feature is not a waste of time either.
Posted 16 years ago2008-01-28 20:04:31 UTC Post #244490
i'd move to source...
Tetsu0 Tetsu0Positive Chaos
Posted 16 years ago2008-01-28 20:28:18 UTC Post #244494
Yes. It is possible in the code. They have developed something that you can play avi files in game. I haven't used it myself though and the code "seems" complicated.

Or If you want this event to be happening in game, and projected on a surface, like a texture camera (what they did in half-life 2) than I have no idea. Ask somebody called sysop. He might be able to help you.
Posted 16 years ago2008-01-28 20:59:54 UTC Post #244499
Actually, this is more possible than you might think. I remember, a few years back, someone released some code allowing you to use AVIs in game as textures. I'm looking for the link now.

Edit: Program is called AVIkit and was once found here. Link's dead now, but you may find a mirror somewhere with some intense Google searching.
AJ AJGlorious Overlord
Posted 16 years ago2008-01-28 21:48:44 UTC Post #244504
That is what I meant ant :P
Posted 16 years ago2008-01-29 19:57:16 UTC Post #244573
well, i'll try that later. first i gotta re-install everything thanks to a stupid map from the snarpit. dumb map screwed up half life, so i decided to re-install half life, didn't work, so i decided to uninstall it then re-install it, and when i uninstalled half life, it uninstalled my mod with it. now i have to start from scratch again.
Posted 16 years ago2008-01-29 22:49:20 UTC Post #244588
but you may find a mirror somewhere with some intense Google searching
haha! i found a working link on verc collective. no ned to spen 5 hours lokking for a silly link. just go to verc collective for any half life related programs.

EDIT: sorry for the double post, i didn't realize that the last post in this topic was mine when i posted this.
Posted 16 years ago2008-01-30 08:40:48 UTC Post #244599
Right.

Well anyway, you really should move to Source...
Posted 16 years ago2008-01-30 09:26:14 UTC Post #244602
Not to discourage you from Half-Life 1 mapping, but if you're planning to do advanced stuff such as cameras, it's easier to implement entities that already exist rather than coding yourself.
And i'm going to have to agree with Muzz, who originally agreed with me, therefore making me agree with myself on the point; you should move to source.
Tetsu0 Tetsu0Positive Chaos
Posted 16 years ago2008-01-30 16:01:46 UTC Post #244625
oh, i see what you want me to do. you want me to install steam, screw up my internet, screw up the whole network, when i could be making a mod for a game that doesn't require a internet connection. that is the last thing i'll ever do unless i want to screw up someone elses internet.
Posted 16 years ago2008-01-30 16:31:14 UTC Post #244626
Im having a d?j? vu here.

Linkage

Basically, Elon blames Steam for messing up his computer. That is bullshit! Read that thread and learn from it, hopefully you get the point.
Posted 16 years ago2008-01-30 18:40:03 UTC Post #244638
HAHAHA!!!! i never said that steam ever installed any viruses. i nearly fell out of my chair cuz i was laughing so hard at that silly post. FOUR HUNDREAD VIRUSES? that guys gotta have over 400 mbs of space just to get that many viruses! also, steam only screws up my dads email, and screws up the whole network. never got a single tiny virus from it. you didn't make me wish i hadn't said that, you gave me something to brighten up my day (i was in a very bad mood this morning. but now that you've showed me that, i'm extremly happy again)
Posted 16 years ago2008-01-30 18:43:41 UTC Post #244639
Dude thats not the point. The point is: you and Elon both blame Steam for doing somekind of harm to your computers. Virusses, spam, screwing up your dads email, whatever, Steam doesn't do that.
Posted 16 years ago2008-01-30 18:48:47 UTC Post #244642
you just don't understand do you? half life 2 wouldn't be the problem. steam screwed up my internet, my dads email, my whole network, and wouldn't stop jamming my computer. the more i had to restart my computer, the slower my computer got. my computer is not shitty, it can run half life 1, half life 2, raven sheild, operation flashpoint, ut 2007, ut 2004, ut 2003, ut 99 and pleanty of other games perfectly fine.
end of pointless argument.

EDIT: now, i'm currently trying to find out how to add that avikit to my mod...
Posted 16 years ago2008-01-30 18:55:47 UTC Post #244644
Who said anything about HL2? Im talking about Steam itself, dope.
end of pointless argument.
Whatever suits you.

Oh, and don't bother making any more "How do i get (something from HL2) working in HL1" threads. If you want stuff from HL2, then map for HL2. Or make your own damn models and stuff and stop ripping them from HL2.
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