TF2 textures for ep1 mapping Created 16 years ago2008-02-10 15:29:46 UTC by Spike Spike

Created 16 years ago2008-02-10 15:29:46 UTC by Spike Spike

Posted 16 years ago2008-02-10 15:29:46 UTC Post #245422
I'm doing a map for HL2: deathmatch and I want to use TF2 materials. I've copied the TF2 materials folder at GCFScape and put it on the HL2:deathmatch materials folder. But when I try to map all textures are seen as black and pink squares. As far as I know TF2 .vmt should be same codded as the Ep1 textures. So how can I resolve it?
Posted 16 years ago2008-02-10 16:08:00 UTC Post #245423
As far as I know TF2 .vmt should be same codded as the Ep1 textures
Well, they aren't.
You'd need a compiler from the new format to the old one.
There is one out there, I belive I used one to make portal mapping work in HL2 DM Hammer, oh well.
Good luck finding it
Madcow MadcowSpy zappin my udder
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