So how to make the model recognize his textures? do they have to have the same name as the model? if so, the model has 2 textures so I can't rename 2 files with the same name
I've got 5 model files in half-life 2 episode two/ep2/models and the vtf and vmt are placed at half-life 2 episode two/ep2/mmaterial/models, is that correct?
Also the vmt is:
"VertexLitGeneric"
{
"$basetexture" "models/barrel"
}