Some time ago, I posted a thread concerning one of my websites, the one dealing with multi-user VRML worlds that were converted from Half-Life & counter strike maps. For more reference on this, here's the original thread that I posted about this website, so you know what I am talking about: http://www.twhl.co.za/forums.php?thread=15317&page=last

Anyway, I wanted to do a little follow up on my latest project. I just finished adding another VRML scene to my site, but this time, instead of it being converted from another Half-Life map, it was done from a model that I got from scifi-meshes.com. The model in question is a 3D mesh of the high tech city of the TV show Stargate Atlantis. Here's a rendered snap shot of the original .obj file:
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Now, after downloading the Stargate Atlantis model, I went ahead and converted it to VRML2 using Deep Exploration CAD Edition, and then did some corrections and adjustments with Flux Studio & Internet Space Builder, both programs being dedicated VRML and X3D editors. Once that was done, it was just a matter of uploading the VRML scene to my website and connecting it to the ABNet 3D chat server.

Here's a bunch of screen capture shots of the Stargate Atlantis city in action as a virtual 3D chat world. Also notice the 3D avatar characters being used by some of the visitors, which can be selected among others, as part of the login procedure. The Red Dragon avatar you see in some of the pictures is of course, me:
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If any of you are interested in checking out the Stargate Atlantis 3D chat world, for free of course, this is the website to go to: http://www.virtualhl.info/VHLbase/VHL_Front_Page.htm

Technical Requirements for participating in my website's multi-user VRML worlds:

512 MB of Ram or more
128 MB Video Card or higher
DirectX 8 or higher
Windows 98, XP or Vista
Internet Explorer browser*
BS Contact 7.1 VRML/X3D viewer*
ABNet client*

*The two plugins, BS Contact 7.1 & the ABNet client can be downloaded from my website. The reason that Internet Explorer is required, is because for some reason, Mozilla decided to make Firefox 3 incompatible with the ActiveX / DirectX controls employed by the ABNet client and the BS Contact 3D viewer. This was not a problem with Firefox 2, provided it had the add on "IE Tab" from the Mozilla website. But now, even with the latest version of IE Tab running in Firefox 3, it still does not work, it ends up crashing. I have already sent a bug report to Mozilla about this. So for the time being, Internet Explorer is the only web browser out there that can support ActiveX 3D viewing on the web. This problem is the same for all the other 3D chat communities all over the internet.