Furniture models disappear when they bec Created 15 years ago2008-07-31 01:50:23 UTC by Gord10 Gord10

Created 15 years ago2008-07-31 01:50:23 UTC by Gord10 Gord10

Posted 15 years ago2008-07-31 01:50:23 UTC Post #253204
Hello all,

The main thing I want in this map is the windmill to cast a shadow on the ceiling.
User posted image
The model appears without casting shadows when it is used as a npc_furniture.

It seems like it needs to be at least a prop_static to be able to cast a shadow, but it simply disappears when I try to convert it to any prop. However, some other models do appear and cast their shadows when I use the props.

The models I want to use are ticked as statics and physics but not as dynamics. Could it (them being not dynamics) be the reason why they don't show up?

And as I have said before, my real intention is making the windmill to cast a shadow on the wall. I tried the env_protectedtexture but couldn't make it work :ashamed:

Thank you very much in advance!
Posted 15 years ago2008-08-09 16:18:41 UTC Post #253500
If your mapping with the Orange Box SDK then you can just use a dynamic light entity can't you?
monster_urby monster_urbyGoldsourcerer
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