certain models darker than others (tf2 m Created 16 years ago2008-10-02 04:08:37 UTC by flux flux

Created 16 years ago2008-10-02 04:08:37 UTC by flux flux

Posted 16 years ago2008-10-02 04:08:37 UTC Post #256479
Just starting to wrap my head around the editor a bit more seriously than my past attempts, and I have stumbled across this problem.

Certain models seem to be darker than others or just completely weird colours without any explainable reason from my side.

http://img360.imageshack.us/my.php?image=arena0026vi0.jpg

http://img72.imageshack.us/my.php?image=arena0027ic5.jpg

Anybody have any answers for this?
Cant seem to find anything with search and Google is dumb.

it is after a full compile with hdr, but it still does it even if i do a fast compile with no hdr.
Posted 16 years ago2008-10-02 08:23:55 UTC Post #256486
Fixed, the info_lighting entity is the answer!
Posted 16 years ago2008-10-02 11:09:52 UTC Post #256492
Cool looking map Flux!! I actually liked to look of the pipes. WHen I look at a lot of the maps here I wonder if mine will ever get that good looking.
Posted 16 years ago2008-10-02 11:50:27 UTC Post #256493
:) Thanks man, I will post up some more shots soon, its just a Tf2 arena map.
Posted 16 years ago2008-10-02 14:55:00 UTC Post #256508
COOL - I love TF2!! my map's a TF2 also huge canyon but what a lot of work!
Posted 16 years ago2008-10-02 15:52:09 UTC Post #256512
Lots of this is still "work in progress"

Its a remake of Runoff from hl2dm, but I have completely remade the map with a few new areas, Quite a bit of it is very different but it still kinda has the same look.

It also doesn't have the bombs like Runoff does because feel they don't really match the arena game style.

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Yeah it is a lot of work to get stuff to look good, but you just gotta keep working at it.
Posted 16 years ago2008-10-02 16:00:44 UTC Post #256513
looking good. now all you need to do is complete it and post it in twhl for us to play :>
Skals SkalsLevel Designer
Posted 16 years ago2008-10-03 04:24:31 UTC Post #256535
Will probably release a test version soon, there's just a few props and some small changes I want to make.

Just got the mission briefing screen to work.

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Will write up a tutorial for it sometime.
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