Using a Prefab Created 16 years ago2008-10-27 07:14:05 UTC by murtagh357 murtagh357

Created 16 years ago2008-10-27 07:14:05 UTC by murtagh357 murtagh357

Posted 16 years ago2008-10-27 07:14:29 UTC Post #257741
Hello ,
i am new on this site

i wanted to know how to use the prefab combine_ballspawner in hl2
it's the one with the beam where you can pick energy balls
it's already in my map and a logic_auto activates it
but i just see the beam and not the energy balls

so does someone know how to make this thing work?
Thank you
Posted 16 years ago2008-10-27 15:45:38 UTC Post #257780
why not decompile a valve map where these things are and figure it out that way? - sorry if the response sounds like a cheap shot - I'm at work and can't give you a better answer than that and you might be in a hurry :-)
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