HL2 Mapping - Beginner HD Video Tutorial Created 15 years ago2008-11-23 17:51:22 UTC by RenStrike RenStrike

Created 15 years ago2008-11-23 17:51:22 UTC by RenStrike RenStrike

Posted 15 years ago2008-11-23 17:51:22 UTC Post #258990
Some HD Videos I made for people to start mapping for HL2/Source using the Valve Hammer Editor.

These Beginner videos pretty much cover everything you'll need to start building/mapping for any Source engine game (Portal, TF2, Left 4 Dead, Half-Life 2, Counter Strike, Day of Defeat).

HL2 Mapping - Beginner Tutorial 1 (Making, Compiling, and Running a Basic Room)
http://exposureroom.com/HL2-Beginner-1 (Full Resolution Streaming, also allows Downloading)
http://www.vimeo.com/648712 (alternate link, much lower resolution streaming)

HL2 Mapping - Beginner Tutorial 2 (Basic texturing, and adding a Hallway to another Room)
http://exposureroom.com/HL2-Beginner-2 (Full Resolution Streaming, also allows Downloading)
http://www.vimeo.com/752415[/url] (alternate link, much lower resolution streaming)

HL2 Mapping - Beginner Tutorial 3 (Adding a Door to your Hallway)
http://exposureroom.com/HL2-Beginner-3 (Full Resolution Streaming, also allows Downloading)
http://www.vimeo.com/752432[/url] (alternate link, much lower resolution streaming)

HL2 Mapping - Beginner Tutorial 4 (Adding enemies, weapons, and creating an interesting combat environment.)
http://exposureroom.com/HL2-Beginner-4 (Full Resolution Streaming, also allows Downloading)
http://www.vimeo.com/753735 (alternate link, much lower resolution streaming)

Comments are appreciated.

I'm going to be starting some more tutorials soon. What specifically would you like to see?
Posted 15 years ago2008-11-23 18:18:30 UTC Post #258992
Very nice tutorials. Nice and slow, simple. As for future tutorials, I think it would be a good idea to do a beginner tutorial on mapping outdoor environments specifically. This way you could cover things like displacements, environment lights, and proper use of the sky brushes.
Posted 15 years ago2008-11-23 18:21:24 UTC Post #258993
Thank you very much . I'm going to watch your tutorials to initiate myself in source mapping. It's pretty much the same as hl1 mapping I know but I like watching tutorials anyway :P
Striker StrikerI forgot to check the oil pressure
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