Source Lighting Issues, BIG SURPRISE Created 16 years ago2008-12-07 18:57:07 UTC by Neclipse Neclipse

Created 16 years ago2008-12-07 18:57:07 UTC by Neclipse Neclipse

Posted 16 years ago2008-12-07 18:57:07 UTC Post #259539
Well, ive been mainly mapping for goldsource lately, so no surprise to me that the biggest problem that ive faced so far is lighting, whenever i turn the flashlight on, the scenery in the distance simply looses all light on them, i tried moving the scenery to a 3d skybox, and still had no effect, any insight is appretiated.

-Neclipse

http://i452.photobucket.com/albums/qq248/Neclipse225/noshelter0000.jpg

http://i452.photobucket.com/albums/qq248/Neclipse225/noshelter0001.jpg
Posted 16 years ago2008-12-07 19:48:48 UTC Post #259541
it's looks like the error you get when you use a prop texture on a brush, but i didn't think that was a prop texture.

if there's another version of it, use that instead.
Archie ArchieGoodbye Moonmen
Posted 16 years ago2008-12-07 20:21:48 UTC Post #259542
And to repeat what Hunter said:

It's most likely a model texture. Replace it.

Habboi
Habboi HabboiSticky White Love Glue
Posted 16 years ago2008-12-07 20:25:30 UTC Post #259543
:crowbar:
Archie ArchieGoodbye Moonmen
Posted 16 years ago2008-12-07 20:47:28 UTC Post #259544
thx guys! forgot all about that hehe
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