Just wanted to say thank you, TWHL, for being the only Half-Life 1 mapping resource still on the net, and please don't change that. Call me old fashioned, but my love for level design on outdated engines is as shiny new as ever. Hell, I still make levels for Descent with that program Devil. I'm just picking HL1 mapping back up from when I was 15 and spent 6 hours at home on a Friday night doing it (come to think of it, I still do), and I couldn't have regained the knowledge without the entity guides and tutorials here. Millions of thanks, LUV U!
edit: I intended for the full name of this thread to be "Just when I thought the world had turned to Source"