Func_friction multiplayer error, makeshi Created 14 years ago2010-01-14 14:43:36 UTC by zeeba-G zeeba-G

Created 14 years ago2010-01-14 14:43:36 UTC by zeeba-G zeeba-G

Posted 14 years ago2010-01-14 14:43:36 UTC Post #277918
When I place a func_friction in my map and play it deathmatch after leaving the area of the func_friction the friction stays the same everywhere in the map. So after stepping on my ice and it becoming slippery, the entire map becomes slippery.

I've come up with a solution that works by placing a hollow brush all the way around the func_friction brush and making it a func_friction set to 100 but is there any other way to fix it? If not this could be useful to someone...
Posted 14 years ago2010-01-14 14:58:22 UTC Post #277919
No, AFAIK there's no other way, you need to reset it manually by placing func_friction around it which resets to your default friction.

Also, if I remember correctly: when you die and respawn in a multiplayer game the friction will not reset by itself, so if you die inside the func_friction you will still have the new friction when you respawn, therefore you should also place func_friction under the spawn points which sets friction to the default value.
Posted 14 years ago2010-01-14 16:10:07 UTC Post #277921
no it will reset on respawn..

just go play the bikinibottom map..

i have a func_friction and a trigger_gravity in it,

they both reset at respawn
Posted 14 years ago2010-01-14 19:32:26 UTC Post #277931
Ah, sorry you're right, it does reset.

Read it on a forum long ago, stupid of my never to check its validity.
Posted 14 years ago2010-01-14 19:52:39 UTC Post #277932
But if it makes the entire map slippery, wouldn't people who aren't on the ice start slipping while you're there?
Jessie JessieTrans Rights <3
Posted 14 years ago2010-01-15 01:37:08 UTC Post #277952
hey..

..

..

...

..NO!
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