Filter Forge Created 14 years ago2010-02-28 18:33:08 UTC by The Mad Carrot The Mad Carrot

Created 14 years ago2010-02-28 18:33:08 UTC by The Mad Carrot The Mad Carrot

Posted 14 years ago2010-02-28 18:34:25 UTC Post #279357
I came across this tool called Filter Forge. With it, you can change all kinds of parameters like colors, brightness and size but also how the texture looks. Take a look at these screens:
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This is one of the original textures that comes with the application.

Now, by checking the Row Shift checkbox, you get this:
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Row Shift off, 40 Chaos:
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Tiles are now placed more randomly.

Tiles too big for your taste? Make em bigger!
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Repositioning colors:
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Different colors:
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Some more tweaks:
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Alien-ish texture:
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Note that those smaller images on the bottom left are all different variation of the base (default) texture, so there's a lot you can modify.

You can also mess with lighting but that's not what i did with these.

Filter Forge isn't free, but there's a 30 day trial available on the Filter Forge website: http://www.filterforge.com/
Filter Forge is also available as a PhotoShop and Paint Shop Pro plugin.

You can also create your own filters for your own textures by using the filter editor:
User posted image
(Rimrook can do it, he has tons of texers anyway :D)

Here's a list of key features:

? Filter editor
? Online filter library (browse and download over 6000 free filters!)
? Seamless tiling
? Bump and Normal maps
? HDRI Lighting
? 16- and 32-Bit Image Modes
? Floating-Point File Formats
? Smart Anti-Aliasing
? Dual-Core CPU Support
? Huge Resolutions (Max 65536*65536 pixels ? and it worked!)
? Standalone Version
? Adaptive Previews
? Presets
? Randomizer
? Favorites

So, if you're lazy and don't want to spend hours photoshopping, try out Filter Forge to create the texture you want, or go online and browse over 6000 filters and see what you like and begin modifying it in Filter Forge.
Posted 14 years ago2010-02-28 19:34:39 UTC Post #279358
Ah, the old effect flow chart for texturing. I might get this as I'm already used to this system as it's used in Unreal Editor 3. You can do some amazing things this way.
Posted 14 years ago2010-02-28 19:54:59 UTC Post #279359
Here, have some bugs:
User posted image
Posted 14 years ago2010-02-28 23:57:39 UTC Post #279360
When I saw the above post in the TWHL main page, I just saw:

Here, have some bugs: [img...

I really was expecting screenshots of software bugs :P

See what our world has brought us to!
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