So we are planning on making a new mod, now that Static Friction is dead, but I wanted to just put some feelers out to see what people think.
The basic concept of the mod is to put players against each other, but each player plays a character that they choose when they join a server. Only one player can be any given character at any one time on the same server. Now each character has their advantages and disadvantages. Some of the large, tough characters are slow and it's easy to avoid their attacks, despite their power. However, the smaller, more nimble ones are weaker but may have better attacks. They all have strengths and weaknesses depending on which of the 5 damage types. There are 5 damage types and some characters are more resistant to some than others:
Fire; Any kind of burning damage
Biological; Any Biological threats that do not fall into any other category
Electricity; Any electrical damage including plasma
Physics; Any physical object that can be launched with force or a Melee attack or attack that generates a force.
Projectile; Any ammunition based weapon that may or may not cause additional damage effects.
At the moment there are about 16 characters in the works, ranging from human to the absurd. The maps would be large with plenty of 'Battle' areas and players would be abnormally strong to make the fights longer and more intense.
And this would be for Source. Does anyone have any suggestions or ideas to add to the early development?