Func_door Spawn Position borked? Created 13 years ago2010-05-22 09:31:10 UTC by The Mad Carrot The Mad Carrot

Created 13 years ago2010-05-22 09:31:10 UTC by The Mad Carrot The Mad Carrot

Posted 13 years ago2010-05-22 09:53:30 UTC Post #281404
I've made my func_door in the open position so that it receives correct lighting and set the spawn position to closed, but the door still starts open.

Its basically a platform that move up and down. Here are the key properties:

Lip: 260 (the distance)
Spawn position: Closed
Move direction: 90 0 0 (down)

I've tried -260, -90 0 0 (up), spawn position Open, but it doesn't work.

So im thinking, is the spawn position broken or what?
This is for HL2DM.
The Mad Carrot The Mad CarrotMad Carrot
Posted 13 years ago2010-07-09 14:08:36 UTC Post #282868
I used google to translate this from my language to english:
That the door starts closed does not mean that it closes when you start the game, it means that it stay in the position as it was built in. Hammer do not know that you've built it open, it expects that you have built it closed and thats why it doesn't turn 90 degrees when you start the game.

Im not sure if Im right, or wrong, or if I misunderstood it, but I hope this can help :D.
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