Hammer is being retarded as fghwds (Gold Created 13 years ago2010-06-17 20:09:23 UTC by BlueToast BlueToast

Created 13 years ago2010-06-17 20:09:23 UTC by BlueToast BlueToast

Posted 13 years ago2010-06-17 20:09:23 UTC Post #281943
Alright, try and debug this puppy.

You open it, check out the error log -- nothing. Great!

Only, that's where the problem begins.

Save it as a MAP and try opening it. OH SHI- Hammer removes the brush because it thinks it is invalid.

Go back to the RMF and play around with the brush. Kudos to anyone that comes up with the solution. (This is an awesome puzzle, try figure it out!)

Goal: Get it working in a MAP format.

You may use vertex manipulation mode and the cutting tool. If necessary, you may create brushes. Remember that with vertex manipulation mode, if you select two vertexes, you can split that face or create a "line" between these two vertexes by pressing the CTRL+F hotkey (also, you might even be able to move selected vertexes around in the Camera O_o).

Good luck!

PS. This is a perfect single-brush example of how retarded and buggy Hammer is

ATTACHMENT: http://www.svencoop.com/forums/attachment.php?attachmentid=14217&d=1276815305
ORIGINAL THREAD: http://www.svencoop.com/forums/showthread.php?p=451301#1

Also, here's our OOT Total Conversion project: http://www.svencoop.com/forums/showthread.php?t=38028
Posted 13 years ago2010-06-17 22:24:45 UTC Post #281945
http://twhl.co.za/vault.php?map=5051
That's something i did for a competition here a while back.
I'll take a look at the other files.
Ok what's so important about this specific shape
Tetsu0 Tetsu0Positive Chaos
Posted 13 years ago2010-06-18 11:59:44 UTC Post #281964
I want to know WHY and HOW this brush is invalid.

EDIT: Feel free to play with this, but my problem has been solved. From the front view, I had to split it in half, fix the vertex coordinates (because Hammer misaligned them), then spit both halves in halves as triangles. So far a total of 4 brushes. I feed the center two pieces into BrushGen to combine them. End result = 3 brushes.
Posted 13 years ago2010-06-18 12:13:46 UTC Post #281973
Hmm... too bad you already solved it, this kind of thing can be fun when you're trying to figure out the problem.
Posted 13 years ago2010-06-18 13:50:21 UTC Post #281981
Well, go ahead and try to solve it in a different way. I challenge you! =)
Posted 13 years ago2010-06-18 13:54:19 UTC Post #281982
QWERTY GO BACK TO SVENCOOP FORUMS. XD

http://www.svencoop.com/forums/showthread.php?t=38234
Moaby MoabyMk. III
Posted 13 years ago2010-06-18 14:16:39 UTC Post #281984
lol.
Rimrook RimrookSince 2003
Posted 13 years ago2010-06-18 15:32:12 UTC Post #281989
yeah i woulda just said make it all tetrahedrons but i thought you had some specific function for this exact shape so i was confused.
Tetsu0 Tetsu0Positive Chaos
Posted 13 years ago2010-06-18 16:01:52 UTC Post #281992
Lies!
Skals SkalsLevel Designer
You must be logged in to post a response.