Hi there guys, plx help me out here. Created 14 years ago2010-10-21 04:51:41 UTC by Skals Skals

Created 14 years ago2010-10-21 04:51:41 UTC by Skals Skals

Posted 14 years ago2010-10-21 05:03:24 UTC Post #286558
Hi there guys! I'm at my college atm and my tutor has given my class a task, of going to a forum and asking a bunch of questions to people regarding sci-fi games. So I came here, basically I would appreciate if you answered these questions for me, thanks!:

1. Do you play Sci-fi / Horror games? If yes, what do you specifically like about this genre of games? Why do you think it is so popular?

2. Have you played any post-apocalyptic games, like Fallout? If yes, what kind of environments do you expect to see in these types of games?

3. What would you expect robots to look like in post-apocalyptic games? Like what materials do you expect them to be made out of, what equipment will they have? Etc.

4. When you think of the term ?Space-rocket? What do you expect one to look like? (Similar to last question).
Skals SkalsLevel Designer
Posted 14 years ago2010-10-21 05:31:08 UTC Post #286559
1) Half-Life is a sci-fi game. I also play Deus Ex and a couple of Star Wars games.
2) Deus Ex. Parts of Postal 3. I expect poverty, corruption, greater social differences, freedom fighters, turf wars, less government, less meat and more vegetables (because of the poverty; it's more economic).
3) Steel. Weapons.
4) A space rocket is a rocket that flies into space? I would expect it look like any of today's space rockets.
Oskar Potatis Oskar Potatis🦔
Posted 14 years ago2010-10-21 06:38:26 UTC Post #286560
1) Yes. I like them because... well, hell. I dunno. Good writing
is usually found in 'em, I guess?
2) Everything Potatis said plus everything is destroyed; buildings have huge holes in them, highways are crumbling, etc. People are just trying to get by with makeshift houses and little in the way of supplies.
3)Any robots or robot parts from before the apocalypse, plus whatever can be found. I'm talking along the line of car parts with AK-47s strapped to them.
4)Depends on whether it's a ship or a missile. If it's the near future, today's tech. Missiles would stay much the same shape, but perhaps smaller, and ships would most likely evolve from the missile-esque shape we currently use, and become more rounded and flattened.
Notewell NotewellGIASFELFEBREHBER
Posted 14 years ago2010-10-21 09:21:12 UTC Post #286562
To make this more specific, I'm researching about robots, environments and space rockets / vehicles in general, for sci-fi / horror games. Thanks for the answers so far guys!
Skals SkalsLevel Designer
Posted 14 years ago2010-10-21 10:46:45 UTC Post #286564
1. I play a lot of games. I'd say Sci-Fi Games are popular because they can create massive fictional worlds with almost no limitations, in the same way that fantasy can. Horror, I'm not so sure. People just like the adrenaline rush that comes from being scared I guess.

2. I've played Fallout 3, and I would expect what Potasis and, depending on how recent the apocalyptic scenario was, what JeffMOD said. If it's less than a few hundred years, then yes, but if it's a lot later, then there would be a lot less signs that there used to be a civilisation there.

3. Robots manufactured before the apocalypse, re purposed for other things. A hydraulic press might be used to lift up an armoured gate at the entrance of a settlement, a robot from an assembly line might be used as a small crane in construction.

4. Personally the term makes me think of a Raygun Gothic type spaceship, but I would guess a spacecraft would vary, depending on what it was used for and the technology level of the setting. A craft made to simply bring objects into space would look like a Saturn V or an Ares IX. Pointy with fire coming out the bottom basically.
Something made to bring people into space and then house them while they're there would vary depending on what they would be doing in space.
Something that stays in space the entire time and uses shuttles to bring people to it would probably have a structure similar to the ISS or perhaps the Icarus in Sunshine, with things like exposed framework and such. It wouldn't experience a lot of stresses as it would never be within a planet's atmosphere, spending all of it's time in orbit or interplanetary space. (Interstellar space or even intergalactic space would be entirely different)

That last paragraph took a few edits. I need to proofread next time I write something that long.
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 14 years ago2010-10-21 17:13:16 UTC Post #286566
1. Kind of a redundant question, asking that at a forum based on a sci-fi game.
I play a couple of sci-fi games, just like any others. I think they are popular because they can portray a setting that is unachievable in real life (or, at very least, not yet). This allows for the game to bask in almost complete creativity, as the game is the combined vision of its creators (because the sci-fi genre is so large and unrestricted).
So yeah, basically what TJB said.

2. Only one or two, mainly Fallout 3. It's probably skewed my imagination when it comes to post-apocalysm. The common idea about these settings is that buildings are destroyed, supplies are low and most of our technology becomes generally redundant. I suppose this is because they symbolise our lives as they are now. If we didn't have those things, then our lives would be much harder, and many more people would be struggling to survive (which is typically what apocalypse is supposed to do).

3. Really depends on the creators vision of them, doesn't it? Though really, there's nothing to say robots would even be present in post-apocalypse games. If they were, they might not be any more sophisticated than what we have now.

4. Unless people were planning on populating other planets 'cause this one was f**ked, then I don't think going into space at all would be a huge priority. If they were buggering off though, I figure they'd be a lot bigger, and would need to be more self-sufficent. Maybe like the sleeper ships in Freelancer, but with a shape more like todays rockets (cause humans sometimes aren't the most imaginitive bunch).

I took a more realistic view of post-apocalysm. Games would be more creative in their ideas than what I've said.
Jessie JessieTrans Rights <3
Posted 14 years ago2010-10-21 18:20:54 UTC Post #286568
1. Do you play Sci-fi / Horror games? If yes, what do you specifically like about this genre of games?
  • I do play sci-fi and horror games. I like how creative the producers of the games are, i like immersing myself into environments i could never dream of actually going to.
Why do you think it is so popular?

Probably for the reasons i stated above - its a glimpse into someone else's imagination. And the games that pull it off well get people addicted!

2. Have you played any post-apocalyptic games, like Fallout? If yes, what kind of environments do you expect to see in these types of games?

No, unless you call the 7hour war an Apocalypse. As of what i'd expect to see; everything just in ruins - streets littered with trash, maybe corpses, grime, dirt... depending on how the world ended, maybe craters - no or very little electricity left.

3. What would you expect robots to look like in post-apocalyptic games? Like what materials do you expect them to be made out of, what equipment will they have? Etc.

This also depends on the year/setting. If it were current, i'd say some sort of modern alloy such as titanium, or maybe even a carbonized alloy of some sorts - knowing that nanotechnology is on the rise. That is, if they were made BEFORE the Apocalypse. If they were made AFTER, the robots would probably be made out of scrap metal, would not be very aesthetically pleasing, and would barely perform their required function, if at all. - Equipment, also spare parts depending on the job.

4. When you think of the term ?Space-rocket? What do you expect one to look like? (Similar to last question).
Space rocket? i immediately think cigar shaped with one round window, 3 wings and a red nose-cone. Propelled by one solid rocket booster in the back, and somehow it can magically support itself using only its wings. Did i mention the wings are also red, whereas the body is only silver, and when the craft lands, half of the vertical body folds out into stairs.

-Space Rocket
Tetsu0 Tetsu0Positive Chaos
Posted 14 years ago2010-10-22 03:01:03 UTC Post #286574
Thanks guys!
Skals SkalsLevel Designer
Posted 14 years ago2010-10-22 17:20:22 UTC Post #286575
in case you want another

1. LOVE horror games. gimmie the best of the worst late at night in a pitch black room and a good pair of headphones. no other games evoke emotions as strong as that will.

2. Yeah I've tried a few, obviously nuclear wasteland is what I'd expect. Haven't found one that I really loved.

3. I can actually describe this pretty well I bet. See, all robots in the future would be built like anything else today. As simple as possible, and as rugged as possible. Form follows function and the future should be no different at all. think wall-e, not c-3p0. we'd have gotten over the glamor phase of robots that we are in with cars/gadgets right now.

4. Uh, space rocket sounds like two things. An innuendo song title from the 60's and a rocket. I just picture a nasa rocket basically. A giant metal tube with fire.
Posted 14 years ago2010-10-22 19:20:07 UTC Post #286576
1: Yes. I like far future games like Mass Effect, and I quite enjoy Starcraft and the space civilization games like Masters of Orion and Sword of the Stars.

2: I play Left 4 Dead, that is as apocalyptic as I go. Though I like it when natural elements spurt through the destruction, like vines and trees and stuff.

3: Lasers, shiny, and tentacles probably.

4: This question is flawed since mentioning the term "rocket" places in your mind a predefined shape. Although, a space rocket reminds me of Saturn V or something, which leaves little room for an imaginative answer.
Rimrook RimrookSince 2003
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