The end Created 20 years ago2004-02-29 18:18:55 UTC by Vassy Vassy

Created 20 years ago2004-02-29 18:18:55 UTC by Vassy Vassy

Posted 20 years ago2004-02-29 18:18:55 UTC Post #17952
How do I cause the game to quit at the end of a single player map (EG: End of hazard course, end of HL)? I know it's not game_end, 'cos I've tried that, and it doesn't work. Game_end is for multiplayer I think. How do I do it? SlayerA should know, he did it at the end of minimicus. Do I just target too many game_texts or something and crash the map?
Posted 20 years ago2004-02-29 23:48:34 UTC Post #17970
You need to use a trigger_endsection. Give it a name and trigger it when you are ready to exit the map. Place this in the section property without the quotes "_oem_end_logo". That tells HL to go to the menu screen.
Posted 20 years ago2004-03-01 17:08:13 UTC Post #18036
there is another value thet will load up a webpage when the game ends ;)

have a look for it ;) :P
Posted 20 years ago2004-03-01 17:33:41 UTC Post #18038
Isn't that _demo_end or something?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-03-02 14:44:24 UTC Post #18084
COOL! Thanks.
You must be logged in to post a response.