[SPIRIT] Two entity master system Created 12 years ago2011-08-09 18:27:08 UTC by Notewell Notewell

Created 12 years ago2011-08-09 18:27:08 UTC by Notewell Notewell

Posted 12 years ago2011-08-09 18:27:08 UTC Post #297611
So, I need two entities to control a single button; Two doors must be closed to enable a button for another event to happen. The doors can open and close multiple times. (think of it as an airlock system.) So, this is the setup that needs to happen (textures may vary ingame)
User posted image
So, what I need to know, is if this is possible in spirit, and if so, what entities to use.
Notewell NotewellGIASFELFEBREHBER
Posted 12 years ago2011-08-09 19:24:18 UTC Post #297612
Try this (made it in five minutes using game_counter and game_counter_set, there might be errors):

http://www.mediafire.com/?c4s5ibzabs0azs4
Posted 12 years ago2011-08-09 20:53:25 UTC Post #297618
Wouldn't a multisource do exactly that?
Posted 12 years ago2011-08-10 11:13:01 UTC Post #297625
Might. I can't remember. If barneyinblue's map doesn't work, I'll try it. If it does work, he'll be in the credits for C42.
EDIT: Multisource doesn't look like it would work that way, it sends out two triggers, not has two. barneyinblue's map is better, but still not foolproof. I'll experiment with it a bit, but any other ideas would be appreciated.
Notewell NotewellGIASFELFEBREHBER
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