Case Closed mod in HD + DX9! Created 12 years ago2011-12-11 11:26:03 UTC by Stixsmaster Stixsmaster

Created 12 years ago2011-12-11 11:26:03 UTC by Stixsmaster Stixsmaster

Posted 12 years ago2011-12-11 11:26:03 UTC Post #301448
Come 1 and all,

Njoy my HD video of me successfully recording from start to end the mod Case Closed: http://www.planetphillip.com/posts/case-closed-half-life/ & yes I managed to get the goldsrc engine to render in TRUE DX9 and not opengl anymore. It is possible...research how online...

http://youtu.be/6MoLJVjOxzU?hd=1

---Stixsmaster
Posted 12 years ago2011-12-11 11:52:28 UTC Post #301453
Don't see any difference between this and default OpenGL.
Posted 12 years ago2011-12-11 11:55:47 UTC Post #301455
Ah its slight diff as the opengl rendering code/function is very SIMILAR to that of DirectX...

If you look closely you can tell that textures render a tad bit sharper...then you can also notice that the lighting is slightly improved as well...

Not only that but if you look at say Barney's helmet and other items ingame that reflect it looks diff as well...imo better...

---Stixsmaster
Posted 12 years ago2011-12-11 11:59:27 UTC Post #301456
Yes there is a bug in HL when textures with dimensions not in power of two (48, 96...) appear blurry in game. If this fix this then it's great!
Posted 12 years ago2011-12-11 12:01:15 UTC Post #301457
You may watch the vid up to 1080p HD...& I know it is long...but that is cause I managed to record the mod from start to end 100%.

Notice I also took the time to edit out any menues in the video and I also edit out any load screens...so ya...Njoy!
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