Source to Goldsrc Created 11 years ago2012-05-21 23:02:38 UTC by X-LAyer2 X-LAyer2

Created 11 years ago2012-05-21 23:02:38 UTC by X-LAyer2 X-LAyer2

Posted 11 years ago2012-05-21 23:02:38 UTC Post #306372
I'm sure this question has only been asked about a thousand times but is it possible to open a decompiled Source map at least partially in Goldsrc Hammer?
Posted 11 years ago2012-05-21 23:29:37 UTC Post #306373
If you export it as a .map or .rmf, you should be able to. What are you converting?
Notewell NotewellGIASFELFEBREHBER
Posted 11 years ago2012-05-21 23:37:01 UTC Post #306374
HL2 WC map
Posted 11 years ago2012-05-22 10:40:48 UTC Post #306387
You should be able to, but you will have to remake (probably)ALL entity work, get all textures from source .vmt to goldsrc .wad and you won't be able to run too big maps... ( :( )
You must be logged in to post a response.