VERC tutorial Created 12 years ago2012-07-01 06:25:38 UTC by Striker Striker

Created 12 years ago2012-07-01 06:25:38 UTC by Striker Striker

Posted 12 years ago2012-07-01 06:25:38 UTC Post #307549
I discovered a couple of old HL articles I've saved in the past. Sadly, I haven't saved from VERC but one: Bump mapping. It has the images, so you can add them to the existent version on TWHL.

There are a couple of other goodies I included, like "cs skylist" and a "rock tutorial" saved from 69th Vlatitude, a site long gone now.
Linky

I also wanted to include a PDF I had saved, although never studied, but I found it googling: .MAP files
file format description,
algorithms, and code
.

I also made a screenshot on the SvenCoop forums in 2008 I think, when I wanted to make a svencoop campaign but had problems with too many entities:
User posted image
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2012-07-01 06:58:16 UTC Post #307550
Oh cool, ive read most of old VERC stuff.

The ones i found most interesting are using bevel with textures to get some nice effects, shadows from glass, num_edicts (All though i never confirmed this) and terrain modding.

All of those exist on Snark pit as i remember, but some images are long dead.
Stojke StojkeUnreal
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