Compile freezing Created 12 years ago2012-08-09 18:29:00 UTC by Skals Skals

Created 12 years ago2012-08-09 18:29:00 UTC by Skals Skals

Posted 12 years ago2012-08-09 18:29:00 UTC Post #308905
Hello, I am trying to compile an episode 2 map, but every time I try to compile it, the process freezes at an early stage, and does not respond from there on.
I set the options to fast on both vis and rad, and it compiled quickly in about a minute, but every time I do normal compiles, it goes to "not responding" about 10 seconds in. One time I tried leaving it there for about an hour, came back nothing happened, still not responding in exact same place.

Does anyone know why this problem happens and how to fix it?
Skals SkalsLevel Designer
Posted 12 years ago2012-08-09 18:33:06 UTC Post #308906
How complex is it ?
rufee rufeeSledge fanboy
Posted 12 years ago2012-08-09 18:40:13 UTC Post #308907
How complex is what, the map? Complex in what way?
Skals SkalsLevel Designer
Posted 12 years ago2012-08-09 19:15:16 UTC Post #308909
Yes the map, you can try batch compiling that doesn't hang while compiling (if it works on source)
rufee rufeeSledge fanboy
Posted 12 years ago2012-08-10 07:11:19 UTC Post #308928
Is there even such a program for Source?
...and the map is quite complex, but it lacks detail. It's very vertical, and has some complex structures. I read somewhere that everything should be made func_detail that doesn't block the space. I'll try that and see if map compiles.
Skals SkalsLevel Designer
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