[CS:GO] de_cefalu_go Beta is out Created 11 years ago2012-10-28 16:38:06 UTC by novalin novalin

Created 11 years ago2012-10-28 16:38:06 UTC by novalin novalin

Posted 11 years ago2012-10-28 16:40:59 UTC Post #310648
Hi everyone-

About 6 years ago I released a map called de_cefalu for CS:S, and a few days ago I put out the Beta for the CS:GO version: de_cefalu_go, which has a lot of upgrades and improvements. Please check it out :)

Download and Review here:
http://www.csgmaps.com/details.php?file=768

Teaser Trailer:
http://vimeo.com/51270330

Images:
User posted image
User posted image
User posted image
User posted image
Posted 11 years ago2012-10-28 17:39:33 UTC Post #310649
I believe twhl has a map vault or am i wrong ?

Nice work though :)
rufee rufeeSledge fanboy
Posted 11 years ago2012-10-28 20:12:37 UTC Post #310650
Looks nice, good work! I'd like to do some cs:go mapping but I can't, have to spend a lot of time on Maya and coding atm.
Skals SkalsLevel Designer
Posted 11 years ago2012-10-28 22:26:49 UTC Post #310651
Looks nice, but I still don't get why they remade cs:s.
Posted 11 years ago2012-10-28 22:54:58 UTC Post #310652
To make it better?
Skals SkalsLevel Designer
Posted 11 years ago2012-10-28 23:51:58 UTC Post #310653
Looks like it was pretty much as good as can be already then ;)
Posted 11 years ago2012-10-29 02:49:14 UTC Post #310657
looks pretty striking! upload to the vault so you are eligible for MOTM!
Captain Terror Captain Terrorwhen a man loves a woman
Posted 11 years ago2012-11-16 21:31:25 UTC Post #311018
Hi everyone - I'm currently working on an update, and would love to incorporate your feedback. If you know of any bugs or have any suggestions please let me know soon, and I will see what I can do. I appreciate all feedback.
Thanks.

As far as uploading goes, should I wait until it's final?
Posted 11 years ago2013-01-28 04:13:39 UTC Post #312345
New release is now up. DL here:
http://www.csgmaps.com/details.php?file=768

Changes:
+ added radar
+ made a new path from CT Spawn to Site A
+ moved the T spawn points away from the beach so the team is closer together
+ moved the CT spawn points away from the edges so the team is closer together
+ rounded the edges of stairs in Long B and parts of Site B
+ clipped off triangular supports inside the large church to prevent camping
+ fixed glowing picture in kitchen
+ added door frame details inside house
+ fixed a decal that was bleeding through a wall
+ minor optimization improvements
Posted 11 years ago2013-01-28 11:51:27 UTC Post #312350
You should make the church on the outside look better, if you haven't, cause it looks worse than something out of a cs1.6 map.
Skals SkalsLevel Designer
Posted 11 years ago2013-02-07 23:16:20 UTC Post #312507
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