Hey, guys. Remember that vague, nooby user who made one tutorial that happened to have a few bugs in it and then left never to be heard from for months? I'm back. Sorry I've disappeared. I've moved to Source, and am now working on materials and stuff for my first map.
If you don't know, HypernovA is a mod about Half-Life 1 from the perspective of Eli Vance. When I first made it, I was fairly young, and did the first thing that came to my mind. As it grew, I promised the public I'd never close it down. I've been a shitty developer, as well as a slow one, but hopefully I'm back on track. The mod will feature an almost total conversion of HL2 Ep2, using new models and shizz. I know, it's another "Mesa mod", but forgive me - I made a promise, I intend on keeping it. Frankly, I can't wait to finish this and work on my engine and two games.
I'm more of a modeller and coder than a texturer and mapper, yet I don't have anyone to help me.
SO, LET THE SCREENSHOTS COMMENCE. Mainly working on new materials.
http://steamcommunity.com/profiles/76561198026931596/screenshots/EDIT: Arranged oldest to newest. Features the materials: Tiles, glass window, a tile wall, and a brick wall. I'd like some criticism...that's actually why I'm posting. Oh, and if anyone wants to see pics of my website (which is a lot better than the materials).