UDK Sculpting Tutorial - Cave Asset Created 11 years ago2013-01-14 18:13:52 UTC by Don Punch Don Punch

Created 11 years ago2013-01-14 18:13:52 UTC by Don Punch Don Punch

Posted 11 years ago2013-01-14 18:13:52 UTC Post #312197
Tutorial that covers how to create assets to be used in UDK for a cave. In this tutorial I create the entrance to a cave using 3DS Max and Mudbox, then baking the hi resoultion mesh onto a low poly mesh, then creating the texture to be used on it.

This can be used for UDK, Source, Crytek, Unity, etc.

Enjoy!

http://youtu.be/yIj300dIR18
Posted 11 years ago2013-01-30 07:32:00 UTC Post #312377
Mudbox is tempting.
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