Tutorial that shows how to create modular assets very quickly using a texture sheet.
This method can be used in any next-gen engine, UDK, Source, Unity, CryTek, and more.If you like what you see here please be sure to thumbs up and subscribe.
http://youtu.be/funC5FPJMNM
This tutorial covers basic modeling techniques with the purpose of teaching a faster workflow for production environments. It is up to you or your art director to decide the balance of quality/quantity.