Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (vluzacn@163.com)
--- BEGIN hlcsg ---
Command line: E:Mapstoolshlcsg.exe -nowadtextures -nowadtextures -wadcfgfile E:Maps -wadinclude rrstar.wad -wadinclude quarry.wad -wadinclude street.wad -chart -estimate -texdata 8192 -lightdata 6144 E:Mapscoop_street
Arguments: -nowadtextures -nowadtextures -wadcfgfile E:Maps -wadinclude rrstar.wad -wadinclude quarry.wad -wadinclude street.wad -chart -estimate -texdata 8192 -lightdata 6144 E:Mapscoop_street -low -wadautodetect
Entering E:Mapscoop_street.map
Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
reset logfile [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 8388608 ] [ 33554432 ]
max lighting memory [ 6291456 ] [ 33554432 ]
priority [ Low ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ off ] [ off ]
clip hull type [ simple ] [ simple ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.000 ] [ 0.000 ]
brush union threshold [ 0.000 ] [ 0.000 ]
map scaling [ None ] [ None ]
light name optimize [ on ] [ on ]
UTF8 game_text [ on ] [ on ]
Using mapfile wad configuration
Wadfiles not in use by the map will be excluded
Wadinclude list :
[zhlt.wad]
[rrstar.wad]
[quarry.wad]
[street.wad]
CreateBrush:
(7.39 seconds)
CSGBrush:
(4.75 seconds)
Including Wadfile: mapsstreet.wad
- Contains 147 used textures, 55.89 percent of map (249 textures in wad)
- Contains 37 used textures, 14.07 percent of map (88 textures in wad)
- Contains 79 used textures, 30.04 percent of map (175 textures in wad)
Error: File read failure
--- END hlcsg ---
can anyone help me? One thing can be:
Wadinclude list :
[zhlt.wad]
I do not know where zhlt.wad comes from, I have not specified it anywhere. (I had before).
Here is my options:
http://www.upload.ee/image/3349202/op1.png
http://www.upload.ee/image/3349203/op2.png
http://www.upload.ee/image/3349204/op3.png