Well in that case, you want a
logic_branch, but there's probably simpler ways of doing things which are definitely event specific.
Logic branch holds a 1 or 0 value; by default it's 0.
The button TESTS the logic branch which fires TRUE or FALSE outputs.
So the default action is ON FALSE.
The event will set the logic branch value to 1.
The new wanted action is ON TRUE
BUTTON OUTPUTS:
func_button:
On Pressed ->
logic_branch:
TestLOGIC BRANCH OUTPUTS:
logic_branch:
OnFalse-> Do Default Action
logic_branch:
OnTrue-> Do New Action
OTHER EVENT OUTPUTS:
Misc_Event:
OnTrigger->
logic_branch:
SetValue:0