Door Locked and Opened on Trigger Created 8 years ago2016-01-29 08:07:57 UTC by Spreen Spreen

Created 8 years ago2016-01-29 08:07:57 UTC by Spreen Spreen

Posted 8 years ago2016-01-29 08:07:57 UTC Post #328538
How can I make it so that a func_door is locked and opens on trigger in a multi_manager? Think of it as that one part in Blue Shift where your Pass ID doesn't work, which is basically what I'm trying to create.
Spreen SpreenThis account is no longer in use.
Posted 8 years ago2016-01-29 08:49:28 UTC Post #328539
You want to use a multisource.

You have the multisource gate the door.

Set the master of your door to the name of the multisource.

When you want the door to become active, you target the multisource (say, from your multimanager).

Check out the tutorials, there is a specific section regarding a door as you describe - http://twhl.info/tutorial.php?id=13
Posted 8 years ago2016-01-29 14:11:12 UTC Post #328549
Here's an example map too:
http://twhl.info/vault.php?map=6046
Tetsu0 Tetsu0Positive Chaos
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