Hey,

I got a problem. I have water textures. When I move away from them, they will be somehowe disspear/poopy... I dont know how to fix. I tried cubemap and lod_water_control.. nothing worked. everytime when I move away, it looks strange... I used dev_water4. Also, dev_water3/4/5 should be transparent so i should see the floor of the pool. But i dont see it.. I dont understand hpw this works... Heres a video:

https://www.youtube.com/watch?v=TQQKNQ0uz9o

Hope someone can help me...