Making new footstep sounds? Created 7 years ago2016-10-17 21:44:45 UTC by _Vissova_ _Vissova_

Created 7 years ago2016-10-17 21:44:45 UTC by _Vissova_ _Vissova_

Posted 7 years ago2016-10-17 21:44:45 UTC Post #332052
Is it possible to assign new footstep sounds to custom textures in addition to the footstep types in Half-Life? Such as snow, wet pavement, etc.
Posted 7 years ago2016-10-17 22:11:40 UTC Post #332053
articles.thewavelength.net/574/

Just modify it to your needs. ;)
Posted 7 years ago2016-10-18 19:11:47 UTC Post #332055
@abbadon : The tutorial you sent is to make NPCs using the same footsteps sounds as the player depending on the surface he's walking instead of always using the default concrete ones, it's not about adding materials.

Adding materials requires modifying the game code (aka programming), it can't be done by mappers.

Just search in the SDK (if you have Visual Studio, use "Find in files") everything related to "step" (or "pl_step1.wav"), just copy/paste and change to your needs.
Posted 7 years ago2016-10-19 03:48:26 UTC Post #332056
Oh, I have foud it in my old backups, I did think It will be useful. Sorry, just want to help :(
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