HI again. As the Thread name says, I want to apply a decal on the map walls (the ceiling) when certain event is triggered.
Also, I have the doubt on how to make the decal bigger as new events appear. Let me explain myself: I will use a breakage decal that will appear as the ceiling is starting to break, as the ceiling´s hole gets bigger I want the decal also gets bigger.
Another doubt is that if the decal will be layered over the hole, so it will appear as a glass in front of a window or if it won´t show in the area that the breakable was ( this is the effect I want ).