Need someone to test my map Created 7 years ago2016-12-17 23:14:52 UTC by seedee seedee

Created 7 years ago2016-12-17 23:14:52 UTC by seedee seedee

Posted 7 years ago2016-12-17 23:35:21 UTC Post #332770
Screens:
User posted image
(older version of map)
I've been working on this for a while, it's just a canal/storm drain with an overpass and some buildings so far. I plan to make a coastal map or something not unlike de_port from CS:S

If you have spare time I'd appreciate if you try out the map and tell me what you think, and maybe even share your ideas. :)

Download: http://www.cd5ssmffan.net/files/map.zip

Note: this is for counter strike but should work for half-life
Posted 7 years ago2016-12-17 23:51:57 UTC Post #332771
i hardly downlaoded due to my internet errors. i encounered that errors since yesterday :D

lol it was like a joke find missing wad and copied renamed placed another wad for that, and happened and happened again :D

fire3.spr
cd5s.wad
hellsgate.wad
johnstons.wad
profs_armistice.wad
zzero_jail.wad
zzero_ciudad.wad

are missing.

but in the frst look it has a good playing zone on the middle :D
Posted 7 years ago2016-12-17 23:55:33 UTC Post #332772
perhaps there is some more missing things. but its working with that files i listed. imean maybe i have got another custom textures already if you used from other maps. so then maybe someone else will encounter another missing file.
Posted 7 years ago2016-12-18 11:59:15 UTC Post #332777
Hey sorry dude. I've compiled the map with wadinclude so it should have written the textures directly into the bsp. :(
Or is wadinclude the wrong compile command?

What is even more strange is that some of the wads you listed contain textures I've never used in my life, like the zzero ones (they are in cstrike_downloads). Yet there are other wads I have used in my map you did not list in here.

Some of the wads are very large, and the worst part is that the download is 43 MB, so I don't think it's worth it anymore. If you want to try the map, here you go anyway: http://www.cd5ssmffan.net/files/wads.zip
Posted 7 years ago2016-12-18 14:12:34 UTC Post #332780
Wadinclude includes specified wads, you use it thusly:
-wadinclude cs5s.wad
There's also -nowadtextures, although iirc it includes all listed wads in their entirety, so filesize becomes an issue.
You should try to avoid having more than 8 .wad files loaded into Hammer at any given time, and note that even if you don't use their textures, a .wad loaded into hammer will be required to run that map regardless.

The best option is to put all the (non official) textures you're using into a single .wad file and wadinclude that.
Archie ArchieGoodbye Moonmen
Posted 7 years ago2016-12-18 14:14:28 UTC Post #332781
t dont think my net can hande this, but ill give it a try when im able to handle :D

i dont know much about including wad, sesarch on forums for that, if not exist open new thread about it. also ask unused wad errors on forums.

and my first criticism about your map, people not likely to play your map if your wads are that big, unless your map if not become popular as dust2.

this is almost imposible :D so try consider what could think players about your map :D :D
Posted 7 years ago2016-12-18 14:15:47 UTC Post #332782
I don't want my map to be over 2MB anyway. Thanks archie I'll unmount some wads.
Posted 7 years ago2016-12-18 16:50:58 UTC Post #332789
Both nowadtextures and wadinclude only embed used textures
Posted 7 years ago2016-12-21 19:08:31 UTC Post #332802
I made a mistake. You know where it says you can add texture packs that are not in game game/mod directory i.e. Somewhere on your desktop?
I didn't pay attention to smalltext which said that the editor automatically detects .wads so I just added all my files there and then was surprised when the editor displays textures packs I didn't include (even those from cstrike_downloads), and even more surprised when it gave errors after compiling the map i.e. missing wad files. Even experts make mistakes sometimes.

I now use the whitelist and wad.cfg. :v
I'll probably be switching editors soon to j.a.c.k because sledge hasn't been updated in a long time, It's not a bad editor, just missing some of the newer features.
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