Bunnyhopping in the latest Steam version of Half-Life? Created 5 years ago2018-08-02 12:37:24 UTC by sluggard sluggard

Created 5 years ago2018-08-02 12:37:24 UTC by sluggard sluggard

Posted 5 years ago2018-08-02 12:37:24 UTC Post #340378
I wonder is it still possible to perform bunnyhops in the current Steam version of Half-Life? asking because for some reason I can bunnyhop just fine in Sven Co-op but can't in the original Half-Life, are there any differences between SC and HL in terms of physics and bunnyhopping? Thanks.
sluggard sluggardInsert Creative "Custom Title Text" here
Posted 5 years ago2018-08-02 12:45:54 UTC Post #340379
Valve implemented a check to prevent bunny hopping: https://github.com/ValveSoftware/halflife/blob/5d761709a31ce1e71488f2668321de05f791b405/pm_shared/pm_shared.c#L2433

Sven Co-op's codebase was never updated to use this.
Posted 5 years ago2018-08-02 12:47:07 UTC Post #340380
Ah, so that's what is happening. I thought I was doing something wrong lol, Thanks!
sluggard sluggardInsert Creative "Custom Title Text" here
Posted 5 years ago2018-08-02 16:20:34 UTC Post #340384
According to this, it's still possible via "duckrolling"? I have no idea how viable that is, sounds pretty hard to do.
torekk torekkProcrastinator of the Year
Posted 5 years ago2018-08-03 12:19:04 UTC Post #340388
Yeah that sounds hard to do, no wonder people don't bunnyhop anymore on servers lol, I think it's a good thing, I've seen a lot of Oldschool Multiplayer games get killed because they are invaded by super skilled players able to strafe jump and bunnyhop better than others.
sluggard sluggardInsert Creative "Custom Title Text" here
Posted 5 years ago2018-08-03 12:33:20 UTC Post #340389
I think they should have just stuck with it either on or off (a cvar maybe) rather than having it then after a while disabling it etc...

What it does is it just lowers the skill ceiling, I personally enjoy seeing people just fly across maps and I think it should be as an option for servers.
rufee rufeeSledge fanboy
Posted 5 years ago2018-08-03 13:08:27 UTC Post #340390
I believe it can be restored using server addons if people really want it, Adrenaline Gamer mod restored it I think.
sluggard sluggardInsert Creative "Custom Title Text" here
Posted 5 years ago2018-08-03 13:14:12 UTC Post #340391
Yeah I've got that running on my server, It works though the movement feels jerky since the plugin isn't that fast at detecting it I guess. I'd love a native option :)
rufee rufeeSledge fanboy
Posted 5 years ago2018-08-03 13:42:50 UTC Post #340392
The client and server are both performing the check so when the server's version is turned off, the client will switch between its locally predicted velocity and the server's actual velocity. That can't be fixed.
Posted 5 years ago2018-08-04 07:56:26 UTC Post #340401
LOZ98, you can run Metamod locally with bunnyjump plugin and you should feel no lag. If you really want to play the latest HL version
Posted 5 years ago2018-08-04 11:11:00 UTC Post #340409
Oh I'm fine with no bunnyhopping, I was just curious whether they fixed it or not.
sluggard sluggardInsert Creative "Custom Title Text" here
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