Half-Halo:Black Evolved (idea for a HL1 mod) Created 3 months ago2020-06-14 20:15:47 UTC by Batsticks Batsticks

Created 3 months ago2020-06-14 20:15:47 UTC by Batsticks Batsticks

Posted 3 months ago2020-06-14 20:15:47 UTC Post #344401
When you’re added Halo in Half-Life and replace Gordon with Master Chief and his weapons, well this idea concept mash up both influence FPS in gaming. We see Half-Life modded community have this game with another game like Duke Nukem, Max Payne and Brutal Doom. Now imagine taking two late 90s-early 00s first person fusion them together you’re get “Half-Halo” this mod you’re first half life as the master himself (ish maybe), borrowed elements and mechanics from Halo: Combat Evolved and Halo 2. this mod nothing special just replaced, added in and change skins, weapons, mechanical,blood, multiplayer and audio & soundtracks “Would You Like to Know More?” continue reading explain what Half-Halo

Single Player/Gordon Freeman
You're not playing as Gordon (Well yes or no?). Added dialogues borrow from Halo: Combat Evolved,Halo 2 and Halo Reach: FirefightIs both scripted and non-scripted imagine every going hear Gordon talking? Is actually Master Chief when you’re talks during a when interacting with another characters, killing enemies and pick up ammo or items. Now you’re your can hit enemies with you’re weapons like in halo and also HEV is replace with MJOLNIR Powered Assault Armor/Mark V from first halo game and along with seeing chief hands when holding weapons

Black Mesa Security Force are replace with UNSC Marine Corps and additional few new dialogues to this mod and with assistance helping player in game. Enemies remain the same no changed to Xen,Hazardous Environment Combat Unit or Black Ops along with vehicles as well

Weapons from Half-Life are replaced with Halo Weapons and some weapons from HL are cuts to make limited have weapons added to Half-Halo. Weapons from Halo 1 & 2 are added in and rest of weapons are future updates and along with plans for multiplayer in Half-Halo. Here are HH weapons in the mod. Mods have same animation and use same audio guns sounds from halo 1 & 2

Type-25 Directed Energy Rifle
M9 High-Explosive Dual-Purpose grenade (M9 HE-DP)
Type-25 Directed Energy Pistol
MA5B Individual Combat Weapon System
M19 SSM Rocket Launcher
Type-1 Antipersonnel Grenade
Posted 3 months ago2020-06-14 20:23:44 UTC Post #344402
Reminded me of this thread > https://www.unrealsp.org/viewtopic.php?f=37&t=4331

Generally I dont think gold source engine is impressive enough unlike those other engines like Build or Unreal. I guess thats why there is much more various content in those than gold source, but Im not sure and might be wrong...
Stojke StojkeUnReal
Posted 3 months ago2020-06-15 12:48:14 UTC Post #344404
Sounds interesting I guess. I personally don't really go in for these kinds of mods since I've played the Half-Life campaign to death... and then a little more.

I'd much prefer to play an entirely new campaign with the same old characters and weapons over another remix of the Half-Life campaign. Of course a complete overhaul of the gameplay which INCLUDES a brand new set of maps to play through is the best case scenario.
UrbaNebula UrbaNebulaGoldSourcerer
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