Need playtesters for a CS 1.6 map Created 3 weeks ago2020-08-30 22:43:01 UTC by seedee seedee

Created 3 weeks ago2020-08-30 22:43:01 UTC by seedee seedee

Posted 3 weeks ago2020-08-30 22:43:01 UTC Post #344677
I need at least 9 playtesters for my map before it's released. The main difference between this map and the original is the rooftop gameplay. I want to figure out if my ladder placement is good, who gets where first, if it's possible at all for T's to plant or not, etc. Some previews:
User posted image
User posted image
You can download it here so you don't have to spend ages downloading it from the server: https://gamebanana.com/wips/51425

Playtesting will occurr at Thu 03/9/20 at 20:00 UTC. Bruce has agreed to host the game for us at 78.60.110.219:27015, thanks bruce. I have made a discord server for coordination, join here if you want to be reminded of the playtest with a notification. It will be deleted afterwards: https://discord.gg/sbrJJTQ
Posted 3 weeks ago2020-08-30 22:43:34 UTC Post #344678
screenshots dont work for some reason so just right click and view image
Posted 3 weeks ago2020-09-03 05:42:30 UTC Post #344691
This map is visually stunning and beautiful, plant site A is a little bit lacking compared to T spawn and plant site B in terms of background visuals the buildings kinda just stop near the mountains (Usually these old people would have carved into the mountains as well), but the performance on my computer is very low , I never got 100FPS in any direction and I was alone on the server.
If the question is how will this extended map fare in 32 player combat i believe the general opinion will be that it is way too big from many player, regular dust 2 is hard to over take one area from the other and here there is a lot of ways somebody will need to learn in order to progress the map properly, timer on public server is usually 2 minutes and 15 seconds.
I personally like it, especially because the palm trees were placed where I placed mine when i did some dd2 modding haha, but in reality this will make an excellent deathmatch map and even a good biohazard map.
Stojke StojkeUnReal
Posted 3 weeks ago2020-09-03 16:50:46 UTC Post #344693
I will join the play test if i'm home. Why haven't I play tested this map yet, it's awesome man!
Posted 3 weeks ago2020-09-03 21:15:31 UTC Post #344694
It's a really beautiful map, especially with the detailed surroundings. And it was fun. I bet I didn't find all the places you could climb and explore. I don't really have any good advice for balancing, I have pretty peculiar taste in maps and don't care much about balance, in CSGO I play 80% Office. Maybe A site has one too many places for hiding? Maybe
It was around here somewhere that I got stuckIt was around here somewhere that I got stuck
Oskar Potatis Oskar PotatisIt's never too late to give up. Happily lazy
Posted 3 weeks ago2020-09-04 16:26:08 UTC Post #344695
Cool map! I really liked the detail! The rooftop combat is very inginuitive! Now i don't have an excuse for playing de_dust2 all the time... :crowbar:
Jackn0 Jackn0Hoi! It's me, a GoldSrc noob! ;)
Posted 3 weeks ago2020-09-05 19:12:28 UTC Post #344697
Thanks for playing everyone. The gameplay was very valuable as I found a lot of issues and bugs in the map
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