My most recent compile below:
** Executing...
** Command: Change Directory
** Parameters: C:\Program Files (x86)\Steam\steamapps\common\Half-Life
** Executing...
** Command: Copy File
** Parameters: "C:\Users\imbad\Documents\Hammer Maps\clivedilemma.map" "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\clivedilemma.map"
** Executing...
** Command: C:\Users\imbad\DOCUME~1\Shaders\tools\HLCSG_~1.EXE
** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\clivedilemma"
hlcsg v3.4 VL34 64-bit (Aug 17 2015)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (vluzacn@163.com)
----- BEGIN hlcsg -----
Command line: C:\Users\imbad\DOCUME~1\Shaders\tools\HLCSG_~1.EXE "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\clivedilemma"
Arguments: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\clivedilemma" -low -wadautodetect
Entering C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\clivedilemma.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
reset logfile [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 33554432 ] [ 33554432 ]
max lighting memory [ 50331648 ] [ 50331648 ]
priority [ Low ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ off ] [ off ]
clip hull type [ simple ] [ simple ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
wad configuration file[ None ] [ None ]
wad.cfg group name [ None ] [ None ]
nullfile [ None ] [ None ]
nullify trigger [ on ] [ on ]
min surface area [ 0.000 ] [ 0.000 ]
brush union threshold [ 0.000 ] [ 0.000 ]
map scaling [ None ] [ None ]
light name optimize [ on ] [ on ]
convert game_text [ on ] [ on ]
Using mapfile wad configuration
Wadfiles not in use by the map will be excluded
Wadinclude list :
[zhlt.wad]
CreateBrush:
(0.02 seconds)
CSGBrush:
(0.07 seconds)
added 6 additional animating textures.
Using Wadfile: \program files (x86)\steam\steamapps\common\half-life\valve\halflife.wad
- Contains 24 used textures, 100.00 percent of map (3116 textures in wad)
Texture usage is at 0.29 mb (of 32.00 mb MAX)
0.18 seconds elapsed
----- END hlcsg -----
** Executing...
** Command: C:\Users\imbad\DOCUME~1\Shaders\tools\HLBSP_~1.EXE
** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\clivedilemma"
hlbsp v3.4 VL34 64-bit (Aug 17 2015)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (vluzacn@163.com)
----- BEGIN hlbsp -----
Command line: C:\Users\imbad\DOCUME~1\Shaders\tools\HLBSP_~1.EXE "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\clivedilemma"
Arguments: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\clivedilemma" -low -chart
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 33554432 ] [ 33554432 ]
priority [ Low ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noinsidefill [ off ] [ off ]
noopt [ off ] [ off ]
no clipnode merging [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
nobrink [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 65536)
remove hull 2 [ off ] [ off ]
SolidBSP [hull 0] 256 (0.03 seconds)
BSP generation successful, writing portal file 'C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\clivedilemma.prt'
SolidBSP [hull 1] 236 (0.03 seconds)
SolidBSP [hull 2] 235 (0.03 seconds)
SolidBSP [hull 3] 246 (0.03 seconds)
Reduced 610 clipnodes to 528
Reduced 95 texinfos to 74
Reduced 24 texdatas to 24 (1060 bytes to 1060)
Reduced 658 planes to 263
FixBrinks:
Increased 528 clipnodes to 528.
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 1/512 64/32768 ( 0.2%)
planes 263/32768 5260/655360 ( 0.8%)
vertexes 1338/65535 16056/786420 ( 2.0%)
nodes 255/32767 6120/786408 ( 0.8%)
texinfos 74/32767 2960/1310680 ( 0.2%)
faces 1058/65535 21160/1310700 ( 1.6%)
- worldfaces 1058/32768 0/0 ( 3.2%)
leaves 132/32760 3696/917280 ( 0.4%)
- worldleaves 131/8192 0/0 ( 1.6%)
surfedges 4942/512000 19768/2048000 ( 1.0%)
edges 2472/256000 9888/1024000 ( 1.0%)
texdata [variable] 1060/33554432 ( 0.0%)
lightdata [variable] 0/50331648 ( 0.0%)
visdata [variable] 0/8388608 ( 0.0%)
entdata [variable] 724/2097152 ( 0.0%)
- AllocBlock 8/64 0/0 (12.5%)
Total BSP file data space used: 93234 bytes
Wad files required to run the map: "halflife.wad;"0.82 seconds elapsed
----- END hlbsp -----
** Executing...
** Command: C:\Users\imbad\DOCUME~1\Shaders\tools\HLVIS_~1.EXE
** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\clivedilemma"
hlvis v3.4 VL34 64-bit (Aug 17 2015)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (vluzacn@163.com)
----- BEGIN hlvis -----
Command line: C:\Users\imbad\DOCUME~1\Shaders\tools\HLVIS_~1.EXE "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\clivedilemma"
Arguments: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\clivedilemma" -low
131 portalleafs
335 numportals
-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 33554432 ] [ 33554432 ]
max vis distance [ 0 ] [ 0 ]
priority [ Low ] [ Normal ]
fast vis [ off ] [ off ]
full vis [ off ] [ off ]
BasePortalVis:
(0.02 seconds)
LeafThread:
(0.27 seconds)
average leafs visible: 43
g_visdatasize:2290 compressed from 2227
0.34 seconds elapsed
----- END hlvis -----