Clean Half-Life Created 3 years ago2021-01-03 14:57:14 UTC by AleshaPop AleshaPop

Created 3 years ago2021-01-03 14:57:14 UTC by AleshaPop AleshaPop

Posted 3 years ago2021-01-03 14:57:14 UTC Post #345142
Half Life mod, which tells about the details of the disaster of the original game.

Mod Link
Posted 3 years ago2021-01-04 21:03:03 UTC Post #345146
Can you give us more information about what exactly this mod is about? I read some of the moddb reviews and they are indeed positive and highly rated yet the maps (based on the screens look basic at best). What exactly is the purpose of your mod? What does it do that normal HL1 doesn't do?
Posted 3 years ago2021-01-04 22:20:14 UTC Post #345147
I like a challenge in my HL1 mods these days, but I have had to put this down because it is far too frustrating. There are a number of spots where the player is actively robbed of their health. This is level design 101 because you can never predict how much health the player has, unless you have taken steps to ensure that they are maxed out.

There have now been three occasions where I have had to enable godmode in order to progress because I'm constantly below 25HP and either taking unavoidable fall damage (vent drop into gonome corridor) or being jumped by multiple enemies with little to no cover (three vorts at the bottom of an elevator) and unfair fights (Just had three alien grunts spawn behind me and I only have 5HP). This means that I am playing through the maps by slowly peaking corners and glock sniping enemies, rather than engaging in fun combat arenas.

I don't know who playtested this, if anyone, but I don't think this has been tested on Hard. There aren't nearly enough medkits or healing stations beyond the opening few areas.

Other than that some areas are just a little silly. The generator room with the endless spawning zombies, I could see them appearing out of thin air and killing one immediately spawned another. I just kept running around until the door opened to save ammo.

With a bit more testing testing and and a few more passes to add detail to the maps, this could be an enjoyable little map pack. Currently, it's just a little unbalanced and bland looking.
monster_urby monster_urbyGoldsourcerer
Posted 3 years ago2021-01-05 11:43:39 UTC Post #345150
Thanks for the criticism, I'll take it into account in the future. This is my first mod, so I think it's all forgivable. I have gained experience and will be able to make better modifications in the future.
Posted 3 years ago2021-01-05 11:44:55 UTC Post #345151
23-down, you can check it out and play for yourself, some screenshots were taken on the old version of the mod, so they look so simple.
Posted 3 years ago2021-01-05 17:22:12 UTC Post #345154
I didn't mean to lean in on the rough aspects so much. I'm always happy to see new GoldSRC mods and first time mods are often the most passionate attempts. :D

Indeed, everything is a learning experience and I hope to see you putting out more mods in future.
monster_urby monster_urbyGoldsourcerer
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