Trying to recreate the hl2 beta in hl1 with Xash3D and Spirit Created 1 month ago2021-02-03 18:37:14 UTC by Paivaz Paivaz

Created 1 month ago2021-02-03 18:37:14 UTC by Paivaz Paivaz

Posted 1 month ago2021-02-03 18:37:14 UTC Post #345312
[This Project is Dead]
Posted 1 month ago2021-02-03 19:02:36 UTC Post #345313
wait, i thought Hyper was just handed off to another modder, was it really cancelled?
cambreaKer cambreaKerThe Whole Half-Life: WAR
Posted 1 month ago2021-02-03 19:07:44 UTC Post #345314
now that you said it was handed off to another modder, I just didn't remember
Posted 1 month ago2021-02-03 21:20:07 UTC Post #345315
Mapping for Goldsource-like engines is far more fun because you don't have to deal with the boring crap, like cubemaps, prop modeling, materials, etc.
So dew it man. Maybe the mod won't even end up dead, who knows

but i'd still make a concept-test map if i were you
then, if it's good, develop it into something huge

and just a prsonal observation: the less you talk about something you're doing, the higher the chances are that it wont die
Posted 1 month ago2021-02-03 21:26:06 UTC Post #345316
indeed! i love mapping to Goldsource ,i'm already working on a map, once is finished i will show it.
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