I have a func_pendulum(window) set to a 45 degree and I have a func_breakable(piece of wood) targeting(on break) to the func_pendulum(window) when you shoot the piece of wood the window closes(swings down) so the window sits closed.
issue: it only works for the first round. every other round the window is closed.
what I want: I want the window to be set to a 45 degree position at the start of each round.
I've also considered using func_door_rotate.