Recolor the hev hand textures Created 4 months ago2023-12-18 17:00:46 UTC by WeweMaps WeweMaps

Created 4 months ago2023-12-18 17:00:46 UTC by WeweMaps WeweMaps

Posted 4 months ago2023-12-18 17:00:46 UTC Post #348264
yo ok so im kinda confused becuase i dont really know how to recolor the hev hand textures...
need help but i cant find any tutorial
Posted 4 months ago2023-12-18 18:50:21 UTC Post #348267
Any tutorial for editing textures should be helpful, whether it's for map or model doesn't matter, it's the same format either way: 8BPP BMP with dimensions that are multiples of 16 up to 512x512.
The wiki and The303's guide should be plenty helpful for that.

For the actual recolouring you'll have to export the texture you want to edit using a model viewer like Solokiller's Half-Life Asset Manager and opening each weapon's viewmodel. Then you have to change the colour mode in your editor to RGB or similar (in GIMP it's Image -> Mode -> RGB) and then you're able to modify the colours freely without being limited to the palette. You can either use a tool to shift the hues (such as GIMP's Hue-Saturation) or paint the colour on a separate layer above with a colour/hue/etc blend mode. There are many ways one could go about this and looking up guides in a search engine for "<editor> recoloring" or something like that can be helpful if you've never done that before.

Afterwards just follow any guide to convert back to 8BPP BMP and use HLAM again to import the texture back to each viewmodel.
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