Creating a texture swap for a mod Created 1 week ago2024-07-02 22:19:49 UTC by MethanolSlurper MethanolSlurper

Created 1 week ago2024-07-02 22:19:49 UTC by MethanolSlurper MethanolSlurper

Posted 1 week ago2024-07-02 22:19:49 UTC Post #348943
I want to change the texture of the zombie monster for a mod, but only for the mod, rather than replacing the actual game files. How do I do that?
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Posted 1 week ago2024-07-02 22:31:59 UTC Post #348944
The process is exactly the same as any custom content for the mod: Place the custom assets in the corresponding folder in your mod's folder.

If you've already started working on your mod, you should have a folder at .../Steam/steamapps/common/Half-Life/<your_mod>.
Any custom models should then be placed in .../Steam/steamapps/common/Half-Life/<your_mod>/models.
This way when you launch the mod, it'll use the custom models instead of the vanilla models.

You can check out Tutorial: Setting up a Mod: Part 1 - Mod directory and liblist.gam (Steam) for more information about setting up a mod.
Posted 1 week ago2024-07-02 23:17:21 UTC Post #348945
Oh my bad, I did everything, but forgot to set the mod directory in J.A.C.K. !
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