monster_jump Created 20 years ago2004-05-03 09:42:54 UTC by badong badong

Created 20 years ago2004-05-03 09:42:54 UTC by badong badong

Posted 20 years ago2004-05-03 09:42:54 UTC Post #25204
my monster wont jump if i put a trigger_monsterjump between 2 infonodes. what do i do exactly so that the damn mofo will jump where i want him to? thnx very much
Posted 20 years ago2004-05-04 05:04:01 UTC Post #25334
weird no one still answers :( :( sobs monster jump wont workd... pls....
Posted 20 years ago2004-05-04 05:30:57 UTC Post #25338
possibly because you explain it very bad ore people dont know a answer
Posted 20 years ago2004-05-04 05:50:18 UTC Post #25341
ok ill revise it, how do make a headcrab jump on a scientist's head? i just cant get the trigger_monsterjump to work. the explanations on tutorials is not enuff and still hard to understand. weeeeeee! thnx :D
Posted 20 years ago2004-05-04 07:55:40 UTC Post #25364
One way is scripted_sequences - like in the early parts of hl
Posted 20 years ago2004-05-04 08:04:09 UTC Post #25368
yup. ore make them meet and let the ai form the headcrab do it. but there not much chance this will work
Posted 20 years ago2004-05-04 11:36:36 UTC Post #25407
Do what I do, cheat and grab the sequence from prefabland in the sequence section.
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