LEAK (but I fixed it!) Created 20 years ago2004-05-06 21:19:42 UTC by msagera msagera

Created 20 years ago2004-05-06 21:19:42 UTC by msagera msagera

Posted 20 years ago2004-05-06 21:19:42 UTC Post #25846
there was a LEAK LEAK LEAK in my map compile log, so I surrounded the whole thing with a sky-textured hollow brush. In the compile log it doesn't say LEAK LEAK LEAK anymore, but the map is still bright as if it did :( Anyone know how to fix it? I really dont wanna start over...
Posted 20 years ago2004-05-06 22:13:30 UTC Post #25849
First of all, you do not want to surround your map with a hollow box...that will kill your rendering speeds.

2nd, your map might be fullbright because you do not have any lights in your map yet. Are you using Zoners compiling tools or the one s that came bundled with Hammer? If you are using the HAmmer ones, amy God have mercy on your soul, go get Zoners! I dont know the exact link, but look up ZHLT in the forums search here in THWL or in Google :nuts:
Posted 20 years ago2004-05-07 01:47:35 UTC Post #25856
Since only the Quake-tools (yes, QUAKE) will give LEAK LEAK LEAK, you should get Zoner's Tools and try again.

You're probably not running all the compile programs. Check all their paths and all your setup options.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-05-07 07:55:39 UTC Post #25895
or you have microscopic leaks... i hate those!
Luke LukeLuke
Posted 20 years ago2004-05-07 09:13:07 UTC Post #25916
You cant have microscopic leaks with a skybox...
Posted 20 years ago2004-05-07 11:40:01 UTC Post #25931
and if oyu have you use th block methdode ore a leak finder!!!
Posted 20 years ago2004-05-07 11:51:35 UTC Post #25933
you have a ligth or another minuscule entity outside the hollow block!
Posted 20 years ago2004-05-07 15:26:40 UTC Post #25963
yah, that can happen! but, well i forgot what i was gonna say...
Luke LukeLuke
Posted 20 years ago2004-05-08 16:53:50 UTC Post #26098
Thanks guys... I'm using the WC tools, but I am importing ZHLT right now :)
Posted 20 years ago2004-05-09 04:51:56 UTC Post #26150
Very good :)
AJ AJGlorious Overlord
Posted 20 years ago2004-05-09 05:50:32 UTC Post #26154
and try to increas particle deapth in software mode
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