trying to start w/nightvision... Created 15 years ago2004-05-26 22:44:52 UTC by [R.I.O.T.]Cain [R.I.O.T.]Cain

Created 15 years ago2004-05-26 22:44:52 UTC by [R.I.O.T.]Cain [R.I.O.T.]Cain

Posted 15 years ago2004-05-26 22:44:52 UTC Post #28827
im making a map where night vision is at spawn when people spawn, i cant find the command anywhere! can anyone help me> :

cain
Posted 15 years ago2004-05-27 02:39:35 UTC Post #28847
game_player_equip, smartedit off, set it to "weapon_nightvision". I think it's that.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 15 years ago2004-08-10 18:22:29 UTC Post #49865
You could also use an armory_entity.

I'm not sure if it's weapon_nightvision or item_nightvision...
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 15 years ago2004-08-10 20:04:37 UTC Post #49903
You can bypass that and add NV. Just select anything then hit the SmartEdit key and change weapon_p228 or whatever to NV.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 15 years ago2004-08-10 21:21:53 UTC Post #49933
No, sorry. I've always been a Hammer fan myself.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 15 years ago2004-08-10 22:11:31 UTC Post #49964
Try both item_nightvision and weapon_nightvision.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 15 years ago2004-08-11 02:01:33 UTC Post #50001
In that case you can't use an armoury_entity. I doubt that the NVG has a w_ model anyway.

Use a game_player_equip instead. See the "Knives Only" example map for details, just change it to weapon_nightvision.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 15 years ago2004-08-11 03:06:39 UTC Post #50016
Can't get it to work anymore... maybe it was written out in 1.6.
Seventh-Monkey Seventh-MonkeyPretty nifty
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