Display NES games on a TV Screen Created 20 years ago2004-06-03 16:05:10 UTC by D Mason D Mason

Created 20 years ago2004-06-03 16:05:10 UTC by D Mason D Mason

Posted 20 years ago2004-06-03 16:05:10 UTC Post #30089
hey guys, i'm making a remake of the dustbowl map for tfc, and what i'm trying to do is have a tv screen and a classic NES system in my map, so when someone hits the use key on the NES system the texture on the tv screen changes to a texture of say the Super Mario Bros. title screen. Anyone know how to do this?
Posted 20 years ago2004-06-03 16:07:14 UTC Post #30090
If you trigger a named func_wall it will switch between its +Atexname to +btexname, so create textures named
+anes (figuring a television screen, turned off)
+bnes (SMB start screen, on a tv)
and bind it to a func_wall.
Posted 20 years ago2004-06-03 17:10:59 UTC Post #30100
cool, thanks
Posted 20 years ago2004-06-04 04:00:36 UTC Post #30200
or if you are lazy use two func_wall_toggle's with opposing textures
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