Keeping u_plants still Created 19 years ago2004-06-10 20:56:16 UTC by RabidMonkey RabidMonkey

Created 19 years ago2004-06-10 20:56:16 UTC by RabidMonkey RabidMonkey

Posted 19 years ago2004-06-10 20:56:16 UTC Post #32165
Okay, I've got a u_plant model in my map as a monster_furniture. However, it wont stay still. I was going to scripted_sequence it and give it a still animation, but it has only one anim, which is its annoying wave routine. How do I keep it still? I cant find it on any tutorials, and I've played around with all of it's flags and it still won't work. :confused:
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2004-06-10 22:16:07 UTC Post #32169
Make it from a brush.
As far as I know the plant is always going to move because that's the way it was modeled.
I don't think it has a still animation.
Posted 19 years ago2004-06-11 00:34:10 UTC Post #32186
You could always animate it to stand still.
AJ AJGlorious Overlord
Posted 19 years ago2004-06-11 01:57:19 UTC Post #32204
Hmm...Okay, thanks for the responses.
RabidMonkey RabidMonkeymapmapmapfapmap
You must be logged in to post a response.