monstermakers Created 20 years ago2004-06-20 04:50:08 UTC by esmajor esmajor

Created 20 years ago2004-06-20 04:50:08 UTC by esmajor esmajor

Posted 20 years ago2004-06-20 04:50:08 UTC Post #34973
I have barneys being spawned by hitting a button that is linked to a monstermaker...

How do I get the barneys to walkk to a certain spot so as to allow the max live children (5) to appear?
Posted 20 years ago2004-06-20 05:10:12 UTC Post #34974
Use a multi_manager and put a time delay in the monstermaker being activated.
AJ AJGlorious Overlord
Posted 20 years ago2004-06-20 05:31:58 UTC Post #34976
Tricky. I was thinking you could have a trigger_multiple with "Monsters can trigger" ticked and then target a scripted_sequence to have the barneys named whatever go to that point - but then you'd have all the children walk there. Maybe you could have... no. I'm not sure. Experiment with my idea maybe :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-06-20 05:37:54 UTC Post #34977
Wouldn't a multi_manager work? Barney hits button>Activates MM>MM activates the walking sequence>MM activates monstermaker

You'd have to figure out the time delay between Barney walking and when you want the monsters to appear.
AJ AJGlorious Overlord
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