Texturing individual faces? Created 19 years ago2004-06-28 00:37:36 UTC by Propaganda Propaganda

Created 19 years ago2004-06-28 00:37:36 UTC by Propaganda Propaganda

Posted 19 years ago2004-06-28 00:37:36 UTC Post #37051
Say I make a block with the object tool. Then I want to texture each side with a different texture. How would I go about seperating the faces of each side of the block so I can select each face individually and texture it?
Posted 19 years ago2004-06-28 00:42:27 UTC Post #37055
Toggle texture application tool, click on the side you want to change, select a texture, click "apply"
Posted 19 years ago2004-06-28 00:53:25 UTC Post #37057
There's a tutorial on Texture Application, called that, appropriately enough.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-06-28 00:58:45 UTC Post #37059
doh! how simple. Thanks fellas :) Is there anyway to remove one face from an object that's unecessary?
Posted 19 years ago2004-06-28 01:05:11 UTC Post #37063
What do you mean "remove the face"? You mean have it textureless? Set it to the "white" texture.
Posted 19 years ago2004-06-28 01:05:43 UTC Post #37064
Or use null textures, just remembered that exists
Posted 19 years ago2004-06-28 01:15:08 UTC Post #37075
Well say I have a box, and one part of the box is set to the outside of the map, where no one would ever see it anyway. It would likely be wise to remove the face to avoid a large poly count. Is there anyway to delete one side of the box?
Posted 19 years ago2004-06-28 01:35:35 UTC Post #37082
Texture that sucker with a NULLLLLLLLLLLLLLLLLLLLLLLLLLL!!!!!
Posted 19 years ago2004-06-28 01:44:14 UTC Post #37085
Faces outside the map will be removed by VIS anyway.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-06-28 01:48:25 UTC Post #37088
Lol, I saw this exact same post a week ago. Different person. Another reason why the Search tool comes in handy.
RabidMonkey RabidMonkeymapmapmapfapmap
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