The Whole Half-Life
TWHL
Forums
Wiki
Vault
Competitions
Discord
More...
Journals
News
Polls
Members
Go
Go
Login
Email or Username
Password
Remember Me
Login
Forgot Your Password?
Register
The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
dm_undergroundlab
by
The Mad Carrot
Forums
Wiki
Vault
Competitions
Discord
Community
Journals
News
Polls
Members
Login/Register
Remember Me
Login
Forgot Your Password?
New user?
Create an account
Camera Question
Created
20 years ago
2004-07-20 13:53:14 UTC
by
Caleb Henning
Forums
HL Engine Discussion
View Thread
Created
20 years ago
2004-07-20 13:53:14 UTC
by
Caleb Henning
Caleb Henning
Posted
20 years ago
2004-07-20 13:53:14 UTC
Post #43195
O.K... so i want a camera to circle the player (on a path_corner,or what not) well it is locked on to the player...is it possible?
-caleb
Caleb Henning
ZombieLoffe
Posted
20 years ago
2004-07-20 13:57:02 UTC
Post #43196
read trigger_camera tutorial
ZombieLoffe
hazardous!
Posted
20 years ago
2004-07-20 13:58:30 UTC
Post #43199
Use spirit!
You can let it aim at the player, but not follow him.
But you could put one camera into every room and trigger the respective camera when the player enters the room.
hazardous!
Caleb Henning
Posted
20 years ago
2004-07-20 14:11:03 UTC
Post #43200
I didn't see a trigger_camera tutorial?
and whats Spirit?
Caleb Henning
hazardous!
Posted
20 years ago
2004-07-20 16:13:29 UTC
Post #43270
This
is spirit.
hazardous!
Caleb Henning
Posted
20 years ago
2004-07-24 19:43:45 UTC
Post #44532
tanks
Caleb Henning
Andy
Posted
20 years ago
2004-07-24 20:00:32 UTC
Post #44539
Trigger_camera tutorial
is still a work in progress. I am waiting on an Example map, but feel free to read it.
Andy
Caleb Henning
Posted
20 years ago
2004-07-28 23:50:40 UTC
Post #46198
tanks andy
Caleb Henning
You must be logged in to post a response.